Thursday, December 1, 2011
Gaslight concepts
Today I bring you some of the concepts I did a couple months back, during my summer internship at Pixofactor. These were done for the game Gaslight, which was just released for iOS today (and android a few days ago)! It's a Steampunk city-building game, check it out.
These were my fist attempt painting over 3d renders.While it feels a little like cheating, it's nice to take care of the form and lighting in Blender and focus on color and texture at the painting stage. It's also much, much faster than tying to draw and render things the old fashioned way, and allows me to quickly rearrange forms to find a silhouette I like. I'm thinking this is a good way to do quick concepts in the future.
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