Wednesday, November 23, 2011

Mirage illustrations 3

Done! The last of my quick concept paintings for a game design doc I that was one of my school assignments. Thy're all items the player can find and use in the game, a survival roguelike set in an eastern desert in the 19th century.

Tuesday, November 1, 2011


Dust is finally finished!

I'm putting off linking to the final game until we're out of beta (still fixing bugs). Until then, enjoy our lovely last-minute trailer. It does a good job of showing off the lighthouse, which was my personal contribution to the project. This has been my only real personal project since the end of August, and though in many ways it's imperfect I still love it. The sound, music, and visuals all add up to a very Myst-like atmosphere, and in 2011 that's a beautiful thing to see.